Get into the boat in the river, you'll need to drive into the arrow
you see (CHARLIE) in the water. This uses the same controls as a car.
Don't forget to set your team to 'fire at will', you'll need it.
Head to CHARLIE. When you go through the gap a terrorist will be on the
right, one of your team should take him out. There are also two on the
left, and another further up on the right, just drive past slowly when
you see a red dot on the radar, so that your team takes them out.
Head to ECHO, while doing so you will be attacked generally from the left
area, continue to drift past slowly if you want them to die.
Continue to FOXTROT and then INDIA, doing the same. When you go under a
bridge near INDIA you should come across a speed boat on the left, simply
circle around to the right and continue to do this until their boat blows
up as a result of your team firing lots of bullets at it.
Get out and run up towards JULIET. Go in through the front, not the left side.
[a] A terrorist is in the tower on the right of the entrance (SASR gun)
[b] A terrorist is in the middle of the entrance (may take some time
to appear here, as he walks over)
[c] ~ 5 terrorists are in the building behind the tower in [a]
[d] A terrorist is in the tower on the left, the other entrance
**Primary Objective complete: Secure outpost**
In the building mentioned in [c] there is a map on the table, grab it.
**Bonus objective complete: Obtained map**
You'll need to go back to the boat, and then drive to KILO.
NOTE: Sometimes two of your team don't come, or run the long way around,
so you may have to drive around to them, or press FOLLOW a few times.
A few terrorists will appear along the way, and you'll need to head to
LIMA next! You can ignore the terrorists, except on the island near
LIMA, as you will need to get out here - so it's best to let your team
take out any terrorists before you jump out.
Proceed to LIMA. Then PAPA.
[a] A terrorist will be in the middle here, take him out.
Head left into the hole in the boats hull. You MAY have to kill a
terrorist who is standing on top of the boat, but don't worry if you haven't
seen him, as you can get him later. Enter into the hull.
Head right, down the stairs, up the stairs, up some more stairs, turn
right, up some more stairs, turn left:
[b] A terrorist on the gun turret, take him out. Go on, have a head shot.
Go to the end of the boat (where the turret is) and scope down.
[c] A terrorist on the crates, take him out first.
[d] A terrorist below and to the right of you, past some crates.
[e] A terrorist on the left of the crates in front of you
[f] A terrorist will run right from where [d] was, so look back there.
[g] A terrorist will run left from where [e] was, so look back there.
[h] Another may appear on the right again.
[i] ANOTHER on the right again, but more in the middle.
[j] A terrorist top right walking by the crates.
Jump down, to the left, onto the wooden bits. Your team mates don't like
their chances, and will probably run back the way they came, so wait.
Head left, there may be a few terrorists in front of you to kill here.
Go forward and then right into another opening. If you have two to kill
here then you probably wont get [a] and [b] below.
[a] A terrorist far right at the back.
[b] Another by [a]
[c] A terrorist on the boat behind you (shotgun) Note: Sometimes not here.
[d] A terrorist in the open as you get closer to VICTOR (about 60M away)
[e] A terrorist on the left boat, left of the VICTOR arrow.
[f] Where [e] was, look left and the gap between these two boats has
another terrorist, who will likely shoot at you if you don't shoot him first!
Walk around to VICTOR, and enter the hole in the boats hull.
Head in and left, and take out TWO terrorists. Place a C4 on the door
towards WISKEY, and get back! Once this is done, go in, and turn left.
*Primary Objective complete: Secure breakneck and cargo*
You now have two doors, go in the left one, turn right, turn right again
and you're behind a terrorist, shoot him! Turn around and proceed.
Turn right, then left, and you're back outside!
Walk east through the open crate, a terrorist is outside on the left,
and one is through the crate and on the right.
Turn left, through the next open crate. Now, as you go out to your right
there will be a tower, RUN LEFT, behind some crates.
Climb onto the crates, then the cargo, turn right, shoot the guy up the
tower. Next, left of the tower is another terrorist down on the floor,
so take him out!
Drop down into the corner (left of where you got up).
Follow around on the left, and stop before you go out to the clearing by
the factory. If you got here reasonably stealthy you should get a bonus
objective for standing back here for a second.
Now, run quickly out, down the stairs, shooting any terrorist in your way.
Usually you have 3, and running down quickly to shoot them up close is a
good idea, taking you have a reasonable amount of life left!
Go outside, and the package has been loaded off! But you get a new
objective instead. Go left, and look up - a terrorist is on the
balcony.
Proceed forward, and a terrorist is in the water in front of you!
Run to MAGPIE at ZULU.
**Primary Objective complete: Meet magpie and extract**
**MISSION COMPLETE** [CT]
**Crosstalk Objective Complete: For [CT] objective**
**SOCOM FIRETEAM BRAVO BONUS UNLOCKED**
(Another crosstalk for completing the mission!)
Want to Beta Test the upcoming PS3 SOCOM Confrontation? If so, and you live in the USA you need to pre-order the game via gamestop. Click the links below to do so!
Standard BlueRay -
Game Only version (Includes public beta test access)
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Bundled version
(with bluetooth headset) (Includes public beta test access)