SOCOM 3 Walkthrough Guide

3:RIPOSTE'S PRIMER- WALKTHROUGH

Walkthrough
Note: For the Crosstalk objective you just need to prevent any further launches. This is easy, just be quick and try and take out the radios in each of the bases (inside a hut on the right from the main entrance) so that they can't alert other terrorists!

Basically this is a case of going to some bases,
blowing up some rockets, and saving the day!

It's up to you. You can do it stealthy as not to alert the enemy, although it's not required. If you have patience, go ahead and scope and slowly go through this mission. But I'll be runnin' and gunnin'. Continue to head for CHARLIE taking out the two terrorists in front of you.

As you go through the gate, there is a terrorist on the right. Shoot him. Continue forward to the terrorist base #1.

It is wise to note that the building on the right of the main gate (inside the base) has a radio in it. To continue with a stealthy approach you will need to get in here quick and shoot the radio. After that, any gunfire wont matter as they cant radio out (make sure no one escapes though).

[a] A terrorist is on the right, shoot from afar through the fence.
[b] A terrorist in on the main gate outpost (right).
[c] A terrorist is on the main gate - and will sometimes run out.

*A good time to shoot that radio*

[d] Another terrorist is now on the right, shoot through the fence again.
[e] Head to the outpost, look forward to a vehicle, a terrorist is to the left of this.

[f] Two terrorists to the left of the output your on, with loud guns, so if your going for stealth - shoot quickly.
[g] Another terrorist left of the vehicle in [e].
[h] Another terrorist right of the vehicle in [e].
[i] A terrorist is on top of the barrel (left one)
on the right of the vehicle.
[j] A terrorist is in between the buildings on the left, just forward of the vehicle in [e].

Head to the big rocket in the middle, on the right side find the control panel (red and green lights). Put a C4 on it. Run back!

**Primary Objective complete: Disable launcher site 1**
On the right of the thing you just blew up is a war head, go to it and open it up (you can walk through the fire).
**Secondary objective complete: Check missile warheads**

Turn around, run to ECHO.
**New objective: Destroy ZSU*

[a] 2 Terrorists in front of you on the road.
[b] Another 2 terrorists further back on the road.
[c] A terrorist on the left of the ZSU (North - red dot on radar)

Note: A radio is near where terrorist [d] and [e] is, so you'll want to take that out quickly. If going for a stealth approach do this before the ZSU.

[d] A terrorist further down from the ZSU near the wooden building (LEFT of the ZSU as you look at it against the cliffs)
[e] Another terrorist is around this building where D was.

To destroy the ZSU use the AT-4 on your back! (Stay well clear, don't go near it at all). So if you're near the radio area, head onto the raised area of rock and shoot from up there to destroy it without hurting yourself!).

**Secondary Objective complete: Destroy ZSU**
Socom Guide

Continue to INDIA, the base is on the right of the road your running down.

Note: A radio is near where terrorist [b] is, so you may want to take this out quickly.

Note2: This rocket will launch quickly, as long as you get the radio, you can just run in and C4 the rocket and make any noise, and you still wont alert them. My rocket went off, and I quickly C4'ed the rocket base, and it was fine. So if yours does set off, then go ahead and C4 it still quickly. But remember to C4 it quickly anyway. You can use your team to cover the area while you do this.

[a] 2 Terrorists outside the base entrance furthest away from where you came.
[b] Possibly another inside and on the right
(go in this building and destroy the radio)
[c] A terrorist left of the rocket
[d] A terrorist in front of the rocket and to the left slightly
[e] A terrorist on the right and in front of the rocket (near the control panel) - kill him then plant the C4.

**Primary Objective complete: Disable launcher site 2**

[f] A terrorist on the right of the rocket (at the back).
[g] A terrorist far east by the building on the left
(with the car in front of it)
[h] A terrorist behind the crates outside the building right of the one in G
[i] A terrorist north (will run in from the base fences here)

Continue out to KILO. Once you go outside the fences of this base you should note a vehicle in front of you.

[a] Scope the guy on top from afar
[b] Kill the guy behind the car

Get in the car! Go forward and you'll have about 4 terrorists after the gap in the rock, which your gun turret guy should take out. If you're going for stealth get out just before LIMA. Head towards this base.

[a] A terrorist outside the base by the outpost.
[b] A terrorist inside the base on the right

Note: The radio is in this building on the right too, take it out. Turn around, go back outside, and head for the rocket to C4 it.

It's located to the right of the base. (South east). Get there quickly again.

**Primary Objective complete: Disable launcher site 3**

[c] A Terrorist on the left of the rocket.
[d] A terrorist on the right, just behind the rocket and building on the right.
[e] A Terrorist in the distance behind the rocket on the left (running)
[f] A terrorist in the in the distance behind the rocket on the right (running)
[g] A terrorist at the back of the building on the right.

Note: ANOTHER radio in here, take it out.

[h] A terrorist in front of the building in the middle (front meaning nearest the rocket side), usually behind the war head
[i] A terrorist on the roof of the building in the middle CAUTION: Shotgunner, don't get too close to him if you go up there to kill him. (You get up there by going into the middle of the building, up the stairs, forward, right, up two ladders, and he's on top - on the left)
[j] A terrorist north near the square of fences.
[h] My team told me there was a terrorist NORTH EAST, and there was on a mountain, but I just left him, he was too far away.

Continue to PAPA into the tunnels.

At around 45m away from ROMEO you will run into a terrorist, shoot him or rifle butt him. Head to ROMEO into the clearing.

[a] A terrorist opposite the clearing on the wooden pier with the barrels.
[b] There may be one in the bottom of the clearing too.
[c] Two terrorists on the left, run around to the left of the caves. (Note: the last one surrendered for me).

Continue to VICTOR. As you go through into the next bit:
[a] Terrorist on the left corner straight away
[b] Terrorist top left towards WISKEY.

Two terrorists past [b]:

[c] Go far right, shoot him.
[d] This guys harder, you'll have to go around the left to get a good shot.
[e] As you continue to X-RAY, terrorist on the right will jump out just after D (after the crates)
[f] Another on the right, but a bit more towards X-RAY (You may hear him scream, in which case he's behind you)

You should now be at X-RAY at another clearing with lots of black wood/fences.

[a] Terrorist on the left
[b] Terrorist on the left
[c] Terrorist in front of you over the wooden bridge type structure.

Don't go forward, look at the radar for the star
(on the right - maybe behind you now) and go to YANKEE. Head out to ZULU. This is your last rocket.

[a] Terrorist outside in the clearing on the left
[b] Terrorist in front of the rocket, on the left
(by the control panel). Kill > plant C4. (Move away from it).

**Primary Objective complete: Disable launcher site 4**
*Bonus Objective complete: Prevent Missile Launches* [CT]
**Crosstalk Objective Complete: For [CT] objective**
**SOCOM FIRETEAM BRAVO BONUS UNLOCKED**
[c] A terrorist behind on the building on your left
[d] A terrorist in the building north of the rocket.
[e] A terrorist on the mountain up the left
**MISSION COMPLETE**

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